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Old 03-06-2021, 08:39 AM   #6
JulianLW
 
Join Date: Apr 2019
Default Re: Combat Sense/Combat Reflexes - Discrete uses

I could buy Enhanced Dodge [15], Shield +2 [8] (or possibly 6, 3 or 2), and primary Parrying Weapon +2 [8] (or possibly, 6, 3 or 2), for 31 CP . And that extra +2 to Weapon Skill actually inflicts a -1 Defense on my opponent....

I think DB should be [20] also.

In the "Alternative Abilities" box, it says "After switching to an attack (Affliction, Binding, Innate Attack, Leech, Neutralize, Obscure, Static, and anything else the GM views as an “attack”), switching to a different attack is a free action" (Powers 11). I think it should be a free action to switch between alternative defenses in the same way, but ... 20 does seem like a good cost - with the extra 2 CP like a small Unusual Background or something.

Edit: But it does also say: "If the user can make more than one attack per turn, he must use the same setting for all of them." So maybe that's where the other 2 points come from - being able to change "defense settings" mid-turn.

Last edited by JulianLW; 03-06-2021 at 08:49 AM.
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