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Old 05-31-2014, 10:50 AM   #2
Refplace
 
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Join Date: Nov 2008
Location: Yukon, OK
Default Re: [Basic] Skill of the week: Alchemy

I have used and had my players use both it and its cousin herb lore.
The main weakness to it is the downtime needed.
So it is good in games with lots of social stuuf or other in town activitities.
Also saw great use in one campaign where healing was weak so people had to rest up, we also had Threshold magc in that game (part of why healing was so weak) and so there was a lot more rest time between adventures.
Making big batches helps a lot too.
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