Re: [Basic] Skill of the week: Psychology and Sociology
In the same game I referenced earlier in this thread, I've been using Sociology in almost the same fashion as Psychology, but instead of determining the motivations of and relationships between individuals, it's been those of and between city-states and nations; figuring out the best way to spin an invitation for this series of villages to join our alliance, trying to determine how that pocket fiefdom will react when the war reaches them, and so on. We've done it both as a standalone skill, and complementary to skills like Propaganda and Intelligence Analysis.
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