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Old 08-09-2014, 03:39 PM   #17
Tiggurix
 
Join Date: Jun 2014
Location: Norway
Default Re: [Basic] Skills of the week: Bicycling, Driving and Piloting

Quote:
Originally Posted by Otaku View Post
This does bring up a somewhat important drawback of using bikes versus automobiles: it is often a workout. Depleting fuel can often be easier than running down your own FP, and if you have gotten at least a bit of a work out you'll need to wash up if your character (or in real life, you) are going any place where that would be an issue, and may make you more detectable in "adventure" scenarios. Still better than walking, of course.
Depends on how you look at it. For a poor person, or a person without access to any fuel, trading Fatigue Points in exchange for not having to spend money on fuel is rather an advantage than otherwise. And in addition to that, as someone who bicycles rather often, I think that high skill in bicycling should reduce Fatigue costs of bicycling, just like with spells. An experienced bicyclist can go for a long time without resting.

Also, one can get pretty much anywhere if one has a bicycle that is capable of going over rough terrain. Sure, it might not get you there very fast, or very comfortably, but a bicycle is also fully capable of going through places that a car is not able to go, such as a forest trail or tight alleys. And in a post-apocalyptic setting, as mentioned, all the cars should be off the road, so there's nothing stopping one from using the highways to get anywhere one wants (unlike in reality, with all those damn motorists on the roads *grumble, grumble*).
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