Thread: Create (Food)?
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Old 05-15-2014, 03:03 PM   #24
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: Create (Food)?

Quote:
Originally Posted by Culture20 View Post
Which is only really a problem if the stuff created is valuable or is created in amounts that can be bulk-sold. "Create a few sandwiches" or even "create a feast" aren't things that would seriously unbalance an economy if it takes more fatigue or prep time than actually preparing the food, or the fatigue it costs to dig post holes for the same amount of money.

If the wealth is really an issue, you could have Signature Gear: one million Meals Ready to Eat, and Payload( +50% Cosmic (extradimensional), -X% Only MREs). Then you "summon" the MREs
Actually, if you want to go that way, there is a rule for Signature Gear (Consumable) in GURPS Supers. You don't need to buy some vast quantity then; you just buy as much as you expect to need on an adventure, and at the start of each session it regenerates. It was designed for things like the Lone Ranger's silver bullets. . . .

I might make you take Cosmic to have it regenerate miraculously just when you need it, though. But still cheaper.

Bill Stoddard
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