Re: Balanced games for archers
Also, consider allowing a variant of the Rapid Reload extra effort stunt (found in Action, ATE, etc.) -- for 1 FP, this lets gunmen reload as a free action. You could keep this balanced for archers by requiring a successful Fast-Draw (Arrow) roll and/or requiring a special perk to use it. (Yes, it's potent, but it also eats away FP quickly; I've found it balanced in comparison to other extra efforts.)
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ)
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