Quote:
Originally Posted by JazzJedi
A GURPS stat of 20 is not realistic at all - someone with a stat at 20 would be an expert in nearly all skills that default to that stat, which is absurd.
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That's an argument against the defaulting rules being unrealistic, not about high skill levels. I think the alternative suggestion is to use a fraction like 2/3 for the default, instead of a flat -4/-5/-6.