Re: Return of the MNSH (Murderous Ninja Sniper Halfling)
The anti-MNSH house rule response that comes to my mind is about like:
* I think neither "master" talents nor "shrewd" attacks are available for ranged attacks. The "mastery" available for ranged attacks is not "Sha-Ken Master" but Thrown Weapons and Missile Weapons, not both. (A GM might decide they do want to allow that, but I'd hope they'd require serious in-play time & training to get there, NOT "my character starts with IQ 13 and already has thrown weapons, sha-ken, and expert and master sha-ken").
* I would add a maximum amount of injury resulting from a sha-ken hit anyway (especially when thrown in handfuls), probably 1 point of injury. Roll damage to see if it gets past shield/armor, but no more than 1 damage per sha-ken.
* I'd want players to explain/demonstrate to my satisfaction how they are carrying/wearing and quickly readying 12 sha-ken at a time.
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