10-02-2015, 12:08 PM
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#13
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Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Alternative Skills
Quote:
Originally Posted by Kuroshima
I don't like the buying skills from default, as it rarely makes sense to use them. That's a big fail in the rules. The reason? once skills are high enough, you need 4 points to raise a skill from default. For those same 4 points, you could have raised the main skill by one point, and also raised the defaulted skill by one point. I do have a house rule here: for a perk (of the appropriate kind), I'll let you raise the defaulted skill as a hard technique. Once it's raised, to max skill, you're assumed to have "merged" the bodies of knowledge, and now you can get defaults from both skills covered by the default.
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Hmmm. I like it.
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