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Old 12-31-2020, 05:55 AM   #2
RedMattis
 
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Join Date: Jun 2006
Location: Sweden, Stockholm
Default Re: Imbuement variant

You can of course build it with advantages and use skills for the activation roll. Different imbuements can be Alternate Abilities to each other given that they are similar enough that counting them as AAs wouldn't be Munchikin'-y.

You could of course also use the existing Imbuement System as a basis and just decide out how much stronger/weaker you think it is than the standard system. Regarding that I'd figure your version is stronger, 30 seconds is longer than most fights, and unless you're completely locked out of using ALL imbuements for 5 minutes afterwards that part doesn't sound like more than a light inconvenience which can be worked around in most cases.

Or just making your own system, as you said.
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