Thread: Jump Distance
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Old 05-31-2021, 04:49 AM   #10
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: Jump Distance

Originally Posted by Toltrin View Post
Anyways, What is the maximum jump distance for a 100 Scout without needing to refuel immediately at the destination?
With few exceptions, all Traveller ships are designed to do one Jump at their maximum Jump rating. The 100-dTon Suliman-class Scout is rated for Jump 2, so it has enough fuel to make one 2-parsec Jump and will need to refuel. Or it could make two 1-parsec Jumps without refueling between them.

Some ships may put a collapsible fuel tank in the cargo hold, allowing it to make an extra jump. Others use external "drop" tanks, which allow them to jettison the tanks before they jump, conserving internal fuel for a second jump at the destination.

However, the normal procedure is to make a single jump consuming all internal fuel and then refuel at the destination. Most ships have at least a minimal fuel processor which will allow them to slowly refuel in a gas giant or from ice asteroids if they get stuck in a system without refueling infrastructure.
Eric B. Smith GURPS Data File Coordinator
The future keeps telling us what the past was about. You make the past mean different things by what you do with the time that comes after.

Last edited by ericbsmith; 05-31-2021 at 06:44 PM.
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