Quote:
Originally Posted by AlexanderHowl
The solution to people abusing the gadget limitations is to target the gadgets as well as the gear, and thieves will go after valuable looking gadgets as well as valuable looking gear.
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This violates the implicit principle that point-bought gadgets have implicit plot protection, and worse still, often it would seem that a GM is deliberately targeting a character's gadgets when they probably wouldn't bother doing so for mundane equipment, just to prove the point that gadgets are also vulnerable.