View Single Post
Old 06-08-2021, 08:00 PM   #1
psydraco
 
Join Date: Nov 2019
Default Creating spells from innate attack modifiers and others

Hi friends!

I want to create some spells more powerfull, putting all the cost on FP and using limitations. It is possible?

First, creating a missile spell that does not need to be throwed in the next turn. I know for this I must substitute take extra time 10% but I do not know the value from the possible limitation from harming himself, when holding the projectile because as the wizard does not neet to hold until next turn, he is not threateaned from the possibility to be hitted and blow the projectile on himself. So how much this "limitation" worth?

And I want to create area spells that does massive damage and take not much time of concentration. Remember, putting all this benefits in high FP costs and fair limitations as bombardment.

For example: a instant fireball, with less Acc, 1/2D and maybe costing more FP (depending on how much it is needed to cover the possibility to harm himself)

A meteor rain that take 3 or 2 turns to cast, causing from 1d per magery level. What do you think about?

Thanks again!
psydraco is offline   Reply With Quote