Thread: GURPS X-Com
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Old 03-14-2020, 10:10 PM   #3
ericthered
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Default Re: GURPS X-Com

Octopus Carnival wrote about such a game, but using faeries instead of aliens.


I'd probably convert different ways depending on what I wanted to emphasize, but I think the parts that would actually require converting are the aliens, the psionic powers, and the gear. The gear isn't too hard to do, though I would NOT just take stuff from ultra-tech without modification. I've been thinking about the powers for some of my own stuff recently. Psionic powers isn't a great match, but the powers themselves are pretty well defined. I was looking into replicating some of the powers in this thread. The aliens are a bunch of templates, and mostly depend on how you statted up the gear and psi powers.



The soldier parts, and the research are pretty well covered under existing rules.
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