Thread: Ritual Magic
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Old 06-06-2020, 06:13 PM   #6
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Join Date: Nov 2008
Location: Yukon, OK
Default Re: Ritual Magic

Quote:
Originally Posted by whswhs View Post
(a) It depends on which system you use. For example, Path and Book Magic, in GURPS Thaumatology, has a base time for most rituals of between 15 and 60 minutes. That's not specified for other systems; for example, Ritual Magic that uses the standard spells in the Basic Set isn't stated to take any longer.

(b) However, my concept of a ritual is as a procedure that really ought to take minutes or hour, not as something you can dash off in a second or two. I wouldn't use the ritual magic rules for any thing quick, even if the rules allow me to do so.
A) The op is referring to Ritual Magic (B242) though. That is just a flexible version on regular GURPS Magic.
B) I feel the same, I see why they picked it as a name though Book/Path would have been better
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