06-10-2021, 07:35 PM
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#33
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Re: [Sorcery] Michael's daily sorcerous spells thread
Predict Weather
As with Cool, I would count this as an Air spell even though the canonical write-up on p. 26 of GURPS Thaumatology: Sorcery doesn't explicitly do so.
Purify Air
Keywords: None.
Full Cost: 6 points/level.
Casting Roll: IQ.
Range: 100 yards.
Duration: The spell is instantaneous, but the air created is permanent.
You can turn stale or contaminated air into good, breathable air. Each casting affects a radius (in yards) up to your level of this spell.
Statistics: Create (Air, including stale or contaminated air; Medium; Transmutation Only, -50%; Ranged, +40%; Only to turn stale or contaminated air into good air, -20%; Magic, -10%) [6/level].
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