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Old 02-25-2021, 12:13 PM   #8
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Hit be, or not to be?

Hit points have never been a very realistic representation of how wounding actually works, but realism isn't really the goal of most RPGs and PCs dying in one hit will result in a lot of PC turnover in any game that involves combat.
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