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Old 10-20-2022, 06:56 AM   #5
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Re: Talent/Spell of the Week: Spellsniffer

Everybody flips xp into dx. Adding more ST would require buying a new weapon and adding IQ adds no memory points, making the cost of buying additional talents or spells too costly to contemplate. (Just sent in an article to Evil Stevie on on the job training of new talents.)

My only regret about this roll vs IQ monster is not adding Diplomacy to counter anti-goblin feelings.

Vagner, Goblin wizard, age 20
ST 6, DX 9, IQ 17, MA 10
Talents: Alertness, Charisma, Literacy
Spells include: 7-Hex Fire, Pathfinder, Spellsniffer, Staff III, Staff to Snake
Languages: Common, Goblin, Sorcerers’ Tongue
Weapon: Staff III holly maul (1d), untalented silver dagger (1d-1)
Attacks and Damage: Punch (1d-4)


Will use the Brand enchantment to boost his sniper apprentice of course.
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