Re: [Basic] Skill of the week: Administration
Which brings us back to what happens when you fail your administration roll. Underlings misinterpret instructions. Things that really ought to have been done aren't. You end up serving pork to the visiting Jewish dignitary. Administration can easily count as an 'attention to detail' skill. And the skill of 'conveying precise expectations in an organization'.
I often use a quasi-house rule to speed preparation along. If a large amount of equipment is packed for a journey, and the characters need an item, I let them roll to see if it was packed. The roll is modified for size, expense, and relation to expected trip. I allow several skills to work, but administration is probably on the top of that list, and is the most general of them. The others are task-specific: survival for packing wilderness survival supplies, Soldier or Explosives for packing bomb defusing equipment, and so forth.
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