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Old 07-06-2022, 05:32 PM   #1782
Phantasm
 
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Default Re: [Supers] GURPS Unofficial Handbook to the Marvel Universe, Reboot Edition

Cagliostro

Attributes: ST 11 [10]; DX 11 [20]; IQ 14 [80]; HT 12 [20].
Secondary Characteristics: Dmg 1d-1/1d+1; BL 24 lbs.; HP 11 [0]; Will 14 [0]; Per 14 [0]; FP 12 [0]; Basic Speed 5.75 [0]; Basic Move 5 [0]; Dodge 9.
Languages: English (Native) [6]; French (Native) [6]; German (Native) [6]; Italian (Native) (Native Language) [0]; Russian (Accented) [4].
Cultural Familiarities: Western (Native) [0].
Advantages: Ally Group (Golems) (25% of Starting Points; Group Size: 6; Minion, +0%; Non-Sapient, +0%) [12]; Appearance (Handsome) [12]; Charisma 3 [15]; Combat Reflexes [15]; Energy/3 [60]; Energy Reserve 10 [30]; Fashion Sense [5]; High Manual Dexterity 3 [15]; Impersonator 4 [20]; Increased Threshold 2 (Threshold: 42) [10]; Indomitable [15]; Magery 3 (Solitary Ceremonial, +10%) [38]; Magery +2 (Solitary Ceremonial, +10%; Time Realm Only, -40%) [14]; Matter/3 [60]; Mind/3 [60]; Occultist 4 [40]; Social Chameleon [5]; Space/3 [60]; Spirit/3 [60]; Status 5 [10*]; Time/5 [100]; Unfazeable [15]; Visualization [10]; Wealth (Multimillionaire 2) [100].
Perks: Accent (American Mid-Atlantic) [1]; Accent (Oxford British) [1]; Accent (Parisian) [1]; Disarming Smile [1]; Efficient (Alchemy) [1]; Haughty Sneer [1]; I Lived It! (Alchemy) 4 [4]; I Lived It! (Forgery) 4 [4].
Disadvantages: Code of Honor (Gentleman's) [-10]; Enemy (Dracula; Equal in Power) (9) [-10]; Overconfidence (12) [-5]; Pacifism (Cannot Harm Innocents) [-10]; Selfish (9) [-7].
Quirks: Aristocratic [-1]; Chauvinistic [-1]; Checkered Past [-1]; Disadvantage Embellishment (Vampires Aren't "Innocent") [-1]; Flirtatious [-1].
Skills: Acting (A) IQ+4 [2] – 18; Alchemy/TL8 (VH) IQ+6 [16] – 20‡; Artist (Illumination) (H) IQ-1 [2] – 13; Astronomy/TL8 (Observation) (A) IQ+0 [2] – 14; Autohypnosis (H) Will+0 [4] – 14; Body Language (Human) (A) Per+3 [1] – 17†; Brawling (E) DX+2 [4] – 13; Climbing (A) DX+0 [2] – 11; Connoisseur (Literature) (A) IQ+0 [1] – 13; Connoisseur (Music) (A) IQ+0 [1] – 13; Connoisseur (Visual Arts) (A) IQ+0 [1] – 13; Connoisseur (Wine) (A) IQ+0 [1] – 13; Current Affairs/TL8 (High Culture) (E) IQ+0 [1] – 14; Dancing (A) DX-1 [1] – 10; Diplomacy (H) IQ+0 [4] – 14; Esoteric Medicine (H) Per+0 [4] – 14; Exorcism (H) IQ+4 [4] – 18‡; Fast-Talk (A) IQ+0 [2] – 14ง; Forgery/TL8 (H) IQ+2 [12] – 16; Gambling (A) IQ+0 [2] – 14; Heraldry (A) IQ-1 [1] – 13; Hiking (A) HT+0 [2] – 12; History (Napoleonic to Modern Western) (H) IQ+2 [1] – 16‡; Holdout (A) IQ+0 [2] – 14; Hypnotism (Human) (H) IQ+0 [4] – 14; Innate Attack (Beam) (E) DX+3 [8] – 14; Innate Attack (Gaze) (E) DX+3 [6] – 14#; Judo (H) DX+1 [8] – 12; Mathematics/TL8 (Applied) (H) IQ+0 [4] – 14; Mathematics/TL8 (Pure) (H) IQ+0 [4] – 14; Mind Block (A) Will+1 [4] – 15; Naturalist (Earth) (H) IQ-2 [1] – 12; Observation (A) Per+0 [2] – 14; Pharmacy/TL8 (Herbal) (H) IQ+0 [4] – 14; Poisons/TL8 (H) IQ+0 [4] – 14; Politics (A) IQ+0 [2] – 14; Psychology (Human) (H) IQ+0 [4] – 14; Public Speaking (A) IQ+2 [1] – 16ฅ; Rapier (A) DX+1 [4] – 12; Research/TL8 (A) IQ+3 [1] – 17‡; Running (A) HT+0 [2] – 12; Savoir-Faire (High Society) (E) IQ+4 [1] – 18†ง; Sex Appeal (A) HT+3 [1] – 15งถ; Shadowing (A) IQ+0 [2] – 14; Shield (Force) (E) DX+3 [8] – 14; Stealth (A) DX+1 [4] – 12; Swimming (E) HT+0 [1] – 12; Teaching (A) IQ+0 [2] – 14; Thaumatology (VH) IQ+6 [4] – 20ค; Theology (Comparative) (H) IQ-2 [1] – 12; Throwing (A) DX+0 [2] – 11.
Magical Realm Skills: Energy (VH) IQ+2 [4] – 16ค; Matter (VH) IQ+2 [4] – 16ค; Mind (VH) IQ+2 [4] – 16ค; Space (VH) IQ+2 [4] – 16ค; Spirit (VH) IQ+2 [4] – 16ค; Time (VH) IQ+11 [32] – 25ฃ.
Alchemical Techniques: Alchemical Antidote (Alchemy) (H) def+3 [4] – 20; Forgetfulness (Alchemy) (H) def+4 [5] – 20; Hybridization (Alchemy) (H) def+4 [5] – 20; Youth (Alchemy) (H) def+9 [10] – 20.
Starting Spending Money: $40,000,000 (20% of Starting Wealth).

* Includes +3 from Wealth.
† Includes +4 from Impersonator.
‡ Includes +4 from Occultist.
ง Conditional +3 from Charisma when used as an Influence skill.
# Defaulted from Innate Attack (Beam).
ฅ Includes +3 from Charisma.
ถ Includes +4 from Appearance.
ค Includes +3 from Magery.
ฃ Includes +5 from Magery.

Role-Playing Notes:
Cagliostro generally presents himself as suave, charming, and friendly, with an "Old World" air about him. However, he is primarily concerned with his own affairs, seeing people simply as a means to an end. At one point, he loved his wives: Serafina and Marie Laveau; he probably still loves them, though both relationships ended badly.

The exception to his charm is when vampires are concerned; he never considers vampires to be the victims, and feels no guilt about taking their blood for his elixirs.


Design Notes:
1. The Magery 3 price combines the price of an unmodified Magery 0 [5] with the modified Magery 3 (Solitary Ceremonial, +10%) [33]. It just looked wrong when placing the two on the sheet together.
2. Cagliostro's One-Realm Only Magery is due to him having mastered time magic. For the Time Realm and any of its sub-realms, treat him as having Magery 5 instead of Magery 3.
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"But mom, I don't wanna go back in the dungeon!"

The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting
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