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Old 02-10-2021, 06:49 AM   #7
Rupert
 
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Join Date: Aug 2004
Location: Wellington, NZ
Default Re: Bestial Disadvantage & Skills

The limitation on skills reads as follows:
Quote:
Originally Posted by Characters
You cannot learn skills that, in the GM’s opinion, rely on “civilized” notions of art or social interaction, and you have no default with such skills.
So 'civilised' art and 'civilised' social skills are out. Those are the only skills banned. So craft skills are fine as long as they used to make something directly useful, and not something that's just nice to look at, and the tools and such made won't have any allowances for aesthetics or fashion.

Combat Sport and Art skills are generally out, but plain combat skills are certainly in.

A lot of the more cerebral IQ skills will be unlikely candidates, not because the character can't learn them, but because they require social skills at at least default to get someone to teach you, or to be able to learn effectively in the teaching environment they are taught in.
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