Quote:
Originally Posted by Kromm
Note that GURPS doesn't assess special FP costs for stair-climbing at any pace. The "extra cost" comes in through the extra distance (doubled!) and thus extra time (also doubled!). Hiking costs a few FP per hour, so fatigue just won't be an issue here.
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This is, I suppose, the heart of it: though
GURPS is plenty robust, I am not sure anyone at any stage from 1986 onward has given much thought to how well the mechanics capture the situation when a character is running up essentially a mile of vertical staircase. With all due respect to your calculations, I think I will go for something more plausible, heroic fantasy or no.