View Single Post
Old 09-19-2013, 11:27 PM   #7
Crakkerjakk
"Gimme 18 minutes . . ."
 
Crakkerjakk's Avatar
 
Join Date: Sep 2005
Location: Albuquerque, NM
Default Re: Now you see me...

Quote:
Originally Posted by Gollum View Post
One way to do it may be the advantage "Ghostly movement", in GURPS Horror, page 20. It is built from Warp, Basic Set, page 97, and is used to described psycho killer's ability to suddenly disappear when you don't look a them. "In every slaher movie, there's a moment when the camera looks away - and the killer is gone ! He slipped into the closet, or the air vent, or the shed, seemingly without ever opening the door."

Here are the precise advantage as it is built in horror:
Ghostly Movement: Warp (Accessibility, Only if Unobserved, -20%; Acessibility, Only places you could walk/climb to, given time, -20%; Extra Carrying Capacity, Medium, +20%; Range Limit, -50%) [30].

It may not perfectly work but, in my humble opinion, you can easily built another limited Warp advantage that fit better to what you want thanks to this this model.
Yeah, the in-universe explanation is ridiculous levels of Stealth, Sleight of Hand, Escape, etc. But a better way to replicate a cinematic ability is just with an advantage, IMO. Movie magic is movie magic.
__________________
My bare bones web page

Semper Fi
Crakkerjakk is offline   Reply With Quote