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Old 06-04-2012, 03:00 PM   #17
Refplace
 
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Join Date: Nov 2008
Location: Yukon, OK
Default Re: Need help converting DtD to GURPS

Quote:
Originally Posted by Kuroshima View Post
The (in)famous warp step. Can't help you here, but it's way overpriced for what you want, and most of it is the cosmic, no roll required.
My current thought on a Warp Step/Flash Step or the ilk is Enhanced Move (Ground) (Second nature, +150%) [50]
Still pricey but worth it and feels less Kludgy for the effect.
In this case you have the Magic PM and Recharge so...
Enhanced Move (Ground) (Second nature, +150%; Magic PM, -10%; Recharge 1min, -25%) [43] which is considerably cheaper then the 105 for the Warp build.
With a Move of 5 its the same distance as well.
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