View Single Post
Old 05-28-2018, 08:09 AM   #11
ericbsmith
 
ericbsmith's Avatar
 
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: Clarification: Talent Skill Choice

Quote:
Originally Posted by malloyd View Post
I'm not even convinced "all weapons" isn't as believable an aptitude as many of the other Talents.
Quote:
Originally Posted by Kelly Pedersen View Post
I wouldn't even price it that high, personally. I think it's balanced fine as a 15-point Talent. I could see something like that being the gift of a war god to their clerics in a fantasy setting, for instance.
Certainly, 15 points for "all weapons, plus a couple connected mental skills" is relatively balanced against DX+1 [20], Basic Speed -0.25 [-5] for the same cost.

I think what gets unbalanced, and why there's the recommendation against having a general "weapons" talent, is because at 5 points a talent with 5-6 weapon skills is kind of unbalanced, and at 10 points for 7-12 it's kind of questionable.
__________________
Eric B. Smith GURPS Data File Coordinator
GURPSLand
I shall pull the pin from this healing grenade and...
Kaboom-baya.
ericbsmith is offline   Reply With Quote