Quote:
Originally Posted by Azrael
I've been reading through the forums trying to figure out what Affects Self Only should cost as a limitation. Specifically, for a beneficial Affliction.
I've seen a few posts regarding Healing, however this is a different matter since Healing can be used on yourself by default. Therefore, the consensus seems to be that switching it to yourself is a -0% limitation. Allowing Healing to affect yourself as well as others is +50%. So that would indicate that Affects Self Only might be roughly -50% to balance this out. But this is for Healing, so it might not translate to other advantages.
Has an official, or even semi-official answer been given for this? If so I can't seem to find it.
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I assume you meant "a different matter since Healing cannot be used on yourself by default."
Seems pretty close to fair if not on the button, considering you can limit such an affliction with (Melee, C, no parry, -35%) and only affect those you can touch.