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Old 03-15-2021, 11:00 AM   #1
Anders
 
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Join Date: Jan 2005
Location: Gothenburg, Sweden
Default What makes a god?

What makes a god in your campaign settings? Are they a distinct form of being or is there a spectrum? Can non-gods ascend? Can gods "descend"?

I think I'll be going with "might makes divinity". If something can squash you without breaking a sweat, that's a god. That makes what is a god dependent on the "reference frame" - a dragon may be a god to a tribe of kobolds, but he's not a god to other dragons. But of course, there's a standard reference frame - normal examples of the dominant species (humanity).

PLEASE KEEP REAL-WORLD EXAMPLES OUT OF THIS!
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