Thread: Ideas for Yrth
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Old 10-12-2020, 08:52 PM   #16
LoneWolf23k
 
Join Date: Sep 2004
Default Re: Ideas for Yrth

So, I've thought a lot about Yrth as a campaign setting in the past, not the least of which was an entire thread started 11 years ago on the subject: http://forums.sjgames.com/showthread.php?t=54684

Although I've since had different, new ideas, like moving Sahud off of Ytarria and making it part of a separate, but nearby Eastern continent that also includes other Asian nations, including an Indian empire. And another Continent further south, serving as Africa to Ytarria.

Another idea I had was creating more ancient ruins, dating back to the dawn of Elven civilization, and perhaps older still, with the suggestion that the Elves are the last remnant of a far older Magi-Tech civilization, who may or may not have been human spellcasters (in a nod to the old Pyramid Magazine Elves: a study in Transhumanism.)
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