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Old 02-03-2023, 08:19 AM   #12
thrash
 
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Join Date: Aug 2004
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Default Re: How to teach roleplaying games to teenagers?

Quote:
Originally Posted by Embassy of Time View Post
They got the rule stuff down nicely (simplified GURPS rules, though), but helping them create worlds or design adventures is hard. ... I think they UNDERSTAND that a lot of roleplaying is about choices and creativity, but they can't seem to wrap their heads around the idea that they have to make room for any of that. Not sure how to better explain it...
Sly Flourish's The Lazy Dungeon Master is a good step-by-step guide to not over-thinking session prep. It refers to a lot of video-game tropes and images, so should be accessible to your audience. It's also mercifully short.

You might also consider starting with improv[-isational theater] games as a warm-up. I started with Truth in Comedy, but I believe there are rpg-focused versions on the topic available now. The idea here is to get your audience out of their own heads and used to interacting before they sit down at the table to play.
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