View Single Post
Old 04-25-2017, 09:27 AM   #13
Engurrand
 
Engurrand's Avatar
 
Join Date: Dec 2010
Location: Wormtooth Nation
Default Re: [RPM] Some questions about Path of Magic ?

Quote:
Originally Posted by 4rc4num View Post
1. About Wards, can a Path of Magic ward block "missile spell" like "fireball" ?

3. Can Path of Magic create "magic missile" ? If yes, is possible to add the damage modifier "explosion" to a Path of Magic missile ? Plus, the missile is invisible like ambient mana ?

4. Again about the missile spell, is possible to make a "homing" missile with Path of Magic ?
Back to the OP, this adds an interesting nuance to the ward question. Suppose you have a spell like this:

Magic Missile: Greater Create Magic, Lesser Control Magic, with Damage (external, Homing, and RoF equal to dice of damage). Treat each dice of damage as a separate homing projectile, fired shotgun style. Use innate attack to lock on to the target, then loose your fistful of missiles and they fly to the target at move 10, max range 100.

If you permit an AoE anti-magic ward to stop missile spells as we've been discussing... would those missiles be one spell or many spells?
Or in the general sense, would a missile spell that splits up it's damage among multiple projectiles have to defeat the ward with each attack, or only once?
__________________
"Guys, I think maybe this whole time we've been the villains."
Engurrand is offline   Reply With Quote