View Single Post
Old 05-29-2020, 07:42 AM   #28
hcobb's Avatar
Join Date: Aug 2004
Location: Pacheco, California
Default Re: The Whip is just wrong

Whip only blocks spells of the Wizard's IQ or one less (ITL 142) so for an average starting wizard that's IQ 17 and 16 spells.

Here's a human whip wizard build with blocked spells noted.

ST 8, DX 11, IQ 13, MA 10
Whip(1d-1), Silver Dagger / Staff III (1d-1/1d)
Common, Knife, Literacy, Whip
Aid, *Drain Strength, (*3-hex) Fire, *Flight, Illusion, *Staff III

Note that he has to put away the whip to make a new Staff III, but not to use the occult blast and can cast 1-hex fire without restriction.

Last edited by hcobb; 05-29-2020 at 08:25 AM.
hcobb is online now   Reply With Quote