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Old 05-08-2010, 03:05 PM   #42
Landwalker
 
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Join Date: Dec 2008
Location: Cumberland, ME
Default Re: Heavy crushing/smashing weapons: Why use them?

Quote:
Originally Posted by sir_pudding View Post
Do they not need stats then?
I'm not saying, and haven't said, that they don't need stats. I'm questioning why anyone would make the conscious decision to say "Hey, I'm going to make a combat-minded adventurer (because nobody else would be entertaining ST 12+ weapons in the first place) whose primary weapon is [practically crippled]!"


Quote:
Originally Posted by malloyd View Post
If you fully expect to have your weapon broken, taken away by guards, lost while fording a raging river, or thrown away and replaced by a piece of good loot in the first play session, why not take something cheap?
Exactly. Why not take a dueling polearm?
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