Re: Fright check causes -30 pt disadvantage
While the series of unfortunate events described above is certainly statistically unlikely, I tend to assume that the length of the Fright Check table, with accordingly terrible effects at the top end, is a sign that some Fright Checks should be rolled at stonkingly large penalties — in horror games if not in Dungeon Fantasy, anyway.
You walk round a corner and meet a kaiju chewing on the still-twitching corpses of your nearest and dearest, and it’s between you and the exit, and you are not going to pass that Fright Check, absent a roll of 3 at least. And yes, ending up with 30 extra points of disadvantages should be on the table.
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