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Old 01-01-2021, 02:10 AM   #39
tshiggins
 
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Join Date: Aug 2004
Location: Denver, Colorado
Default Re: Cinematic Rocket Delta-V Rules

Quote:
Originally Posted by GURPS Fox View Post

(SNIP)

So, 'cinematic' rules are basically arbitrary then?
Yeah, pretty much.

Figure out what works best for the type of campaign you want to run and the sorts of things you want the characters to do, as well as (probably even more importantly...) the stuff you don't want them to do.

Once you've done that, backwards-engineer something to suit.

G:Space has enough options that you can usually find something pretty close, and then tweak it to suit.
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Last edited by tshiggins; 01-01-2021 at 02:20 AM.
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