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Old 12-28-2020, 08:55 PM   #25
Fred Brackin
 
Join Date: Aug 2007
Default Re: Cinematic Rocket Delta-V Rules

Quote:
Originally Posted by Michael Thayne View Post
I don't know about Battletech,.
Battletech's "fusion drive" needs to be Total Conversion. They run it at multi-G settings for _days_.

I have forgotten how far out their standard jump points ar ebut I bet te web will tell me.

https://apps.facebook.com/candycrush...=0&fb_bmpos=_0

....says that the zenith or nadir jump points for a G2 like uour sun are 1.5 billion km away. In round numbers that's 10 AU and for a continuous accel/decel it'll take 215 hours at 21.6 miles per second of delta-V every hour that adds up to 4645 miles per second of Delta-v.

You might be able to make a ship in Spaceships that could do that with the second-best drive for Delta-V but it'll be almost all fuel tanks. It' almost certainly need to refuel before heading back to the jump point too.

You can take the Total Conversion stats and re-name them to anything you like but of one of Fred's Laws of Space Setting Design is to not to send ships off to the backside of a solar system on a routine basis. No good comes of it.
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