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Old 07-29-2010, 06:17 PM   #27
Turhan's Bey Company
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Join Date: Feb 2005
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Default Re: GURPS Fantasy-Tech 1: The Edge of Reality

Quote:
Originally Posted by Ulzgoroth View Post
It seems like the types of things included in this are:
-Technically workable stuff that was actually built or at least proposed up to TL4, but never made it big.
-Stuff that represents myths, both historical and modern. Specifically, myths about supposedly non-magical things. Like alchemy, ethnic cool weapons, stirrups, plate armor weighing hundreds of pounds, impenetrable cloth...
Exactly right. It's very specifically a catalog of historical imaginings. Up to a point, history's short on extrapolation and working out the consequences, so there's essentially none of that.
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