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Old 07-30-2012, 07:25 AM   #27
Mailanka
 
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
Default Re: Doesn't Bleed- Rules Exemption (Bleeding)?

Quote:
Originally Posted by Peter Knutsen View Post
I'm inclined towards -60%, but -40% might be right. Perfect coagulation is a neat little faqir trick. Or ki trick. It's a bit odd that it isn't in GURPS somewhere already. Martial Arts or Action, or a Monk Ability in DF.
Body Control can act as First Aid in appropriately cinematic campaigns. That will stop your bleeding via "ki" (MA54). Personally, I find this more thematically appropriate than "Doesn't bleed." In fiction, many powerful martial artists DO bleed, but the very skilled ones will meditate for a moment to close their wounds. That's the sort of thing you're talking about, and it's better represented via Body Control.
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