Quote:
Originally Posted by Varyon
As for tabletop RPG's, I'd certainly count those as games, even for open-ended campaigns where the only win state is "We're content with how things have turned out and are ready to move on to a different campaign," and the only lose state is "We're tired of this crap - rocks fall, everyone dies, let's nuke this campaign from orbit and move on to another one."
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Wittgenstein talked about words as being liked threads of yarn, where there wasn't one single strand that extended for the whole length of the thread, but a series of overlapping strands each of which occupied part of the length. His advice was "Don't ask for the meaning; look at the use." I believe that his specific example to illustrate this point was actually "game."