Quote:
Originally Posted by warhorse11h
The Spell reference Pages in the Wizard game contain an answer to this question on page 4 under the description for Break Weapon, the IQ 12 spell. In the description, the rules state that all magic weapons are immune to Break Weapon by their very nature as magic weapons.
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Good catch and a reasonable answer to put it under Weapon/Armor Enchantment, with immunity to Drop Weapon usually being the second enchantment for only $1000 more. ($500, doubled for second enchantment on the weapon.)
https://www.hcobb.com/tft/house_rules.html#WAE