Hello Everyone
I am planning a campaign with rules mainly from GURPS Lite (for now).
Now I found some things, that are missing and I would like to have clarify, if that is indeed the case.
I am not talking about skills/advantages/equipment, but rules that look incomplete if I don't consider the basic rules.
Here are the things, that I am missing
- Lite 16. Missile Weapon (DX/Varies); Flamethrower are listed without rules how to handle them.
- Lite 19. RoF (Rate of Fire): Paragraph ends abrupt.
- How to apply rapid fire (without rules for recoil)?
- Lite 22. Pump Shotgun, RoF 2×9: Where is 2×9 explained?
- How to handel Shotguns?
Are the rules missing in GURPS Lite?
I know that there are rules for this kind of stuff in the basic book
- Basic 270. RoF (Rate of Fire)
- Basic 271. Rcl (Recoil)
- Basic 372. Rapid Fire
- Basic 409. Shotguns and Multiple Projectiles
- Basic 106. Jet
There is also nothing mentioned in the GURPS Lite errata:
http://www.sjgames.com/errata/gurps/4e/lite.html