View Single Post
Old 04-13-2021, 06:00 PM   #15
Rupert
 
Rupert's Avatar
 
Join Date: Aug 2004
Location: Wellington, NZ
Default Re: [Social Engineering / Basic Set] Doubling hireling pay increases loyalty by too m

Quote:
Originally Posted by Polkageist View Post
Willing to die, yeah, not a meaningless death or laying down their life on a whim. This isn't Thulsa Doom saying "come to me my child" and splat.
More like, "Men, that keep is infested with monsters led by a dark necromancer. We will likely all die in the assault, but if we succeed then all our loved ones will be saved."
Note that if you hire people at the going rate for a job like 'mercenary soldier' they are expected to be willing to risk their lives (if not certain death) as part of the job even if their loyalty is average.

As for the extra pay only somewhat balancing bad treatment, well in the RAW double pay balances out -10 worth of poor treatment, and that's a pretty hefty negative.
__________________
Rupert Boleyn

"A pessimist is an optimist with a sense of history."
Rupert is offline   Reply With Quote