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Old 04-11-2021, 05:00 PM   #1
FezzedOne
 
Join Date: Apr 2021
Default [Social Engineering / Basic Set] Doubling hireling pay increases loyalty by too much

Under Loyalty Checks on page B519, it says that hirelings get a +1 to loyalty for every 10% by which their pay exceeds what's normal. This presents a problem, since if you pay your hireling double the normal pay for their job, their loyalty will increase by +10. If their loyalty was, say, Neutral, that means it will now be Excellent and the NPC will be willing to die for their employer. The same problematic rule is reiterated on page 39 of Social Engineering. I'm wondering if anyone else has noticed this issue and how people go about fixing it (or ignoring it).

Last edited by FezzedOne; 04-11-2021 at 05:09 PM.
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