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Old 12-25-2020, 04:37 PM   #28
Varyon
 
Join Date: Jun 2013
Default Re: Furry Hell Parallel

Quote:
Originally Posted by Tom Mazanec View Post
How would you design a Buddibomb™ as a GURPS Robot?
I feel we don't really know enough about them, and are probably unlikely to really find out. All we know is they have some rudimentary AI that can detect "threats," after which they'll call out "Bad" for a while and attempt to attach to the target; once attached, they say "Bad" for at least a little while longer (possibly while waiting for any nearby Buddibombs to attach), after which they excitedly say "Yay!" and explode.

They seem to regard anyone transformed as a threat, but also seem to have some degree of hierarchy to this - they targeted Holly's friend who was simply an anthro, but when a transformed Holly was confronted with her dangerously-mutated fiance, they targeted the fiance first (he was certainly more of a threat than a mouse-girl). Once he'd been dealt with, however, Buddibombs started coming after her as well.

Offhand, I'd give them a slow-ish movement speed - Move 2 or 3 maybe - and probably an explosive payload comparable to a TL9 thimble grenade. They have some ability to detect mutants, and can also detect if the transformation went wrong, prioritizing those over normal anthros (priority is likely monsters>freaks>anthros; freaks are the ones with incomplete transformations, who transformed while conscious but stoned out of their gourd). Detection range is probably something like 10 yards. Once they detect such a "threat," they move toward it, taking the shortest route while accounting for obvious barriers. Once they reach the target, they attach as per a limpet explosive. If others are fairly close, they'll wait until all are attached before exploding; otherwise, they explode in 1d seconds. They probably only have a handful of HP and maybe DR 3 or 4. That should be all the relevant stats.
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