Quote:
Originally Posted by Skarg
I too recommend Ramspeed … It is all about rowed galleys rather than sails, and most damage is done by ramming and boarding.
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Excellent. Then I won't have to start from scratch — because the best possible way to explain my pirate ship catching up to my merchant ship is that they're cheating the wind with a bunch of oarsmen.
Quote:
Originally Posted by Skarg
I've also used Wooden Ship & Iron Men (sometimes combined with Ramspeed), which covers sailing maneuvers.
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I have
Wooden Ships too! I haven't played it in many years though, and I don't remember whether it covered the really old, late-medieval style ships. (My memories of it feel very much later, like 16th-18th century.)
But I'm glad you reminded me of it anyway, because I'm sure it can contribute some ideas to model the sailing and maneuvering. And I don't need much anyway, since it's only a mini-game within the larger scenario.