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Old 05-06-2021, 03:53 PM   #38
Apollonian
 
Join Date: Aug 2004
Location: Shoreline, WA (north of Seattle)
Default Re: Name your top 3 Gurps books of all time and why?

My top 3:
GURPS Cabal, for 3rd edition: It's a great meaty setting, which is something GURPS desperately needs. The lovably complex magic system is just gravy.

GURPS Action 2: Exploits, because it is, as far as I can tell, the best "how to run situation X" in GURPS available. How do you run a chase? How can PCs assist each other? What skills do I need to call for when the party is infiltrating a base/dungeon/building? What's a quick way to resolve an investigation? Right here.

The Hellboy RPG or Dungeon Fantasy RPG - I love the powered by GURPS concept, and I'd love to see more games done this way.
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