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Old 05-03-2021, 03:01 PM   #47
kenclary
 
Join Date: Aug 2004
Default Re: How to Be a GURPS GM: Managing Expectations

There probably are some little tweaks, enhancements, and very nerdy, mathy things that would be healthy for GURPS on the whole...but all of them are completely marginal compared to chasing the new popular mainstream fanbases of the big established competitor.

And some of those things might even be about making the game more realistic or a better simulation...but they're probably outnumbered by streamlining and other simplifications. And none of them are going to pump new lifeblood into the game.

Quote:
Originally Posted by Kromm View Post
It is, however, earning a reputation for being scary to newcomers who might want something a little different from what "the old base" wants.
I'm not disagreeing with you, but I am curious: is this from market data as well? Is this scariness (etc) happening on these forums? Reddit? Game stores?

Like, is this a call to action? Is there actually something that "the old base" can do to help, by changing behavior or attitudes?
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