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Old 04-04-2020, 10:08 PM   #6
kirbwarrior
 
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Join Date: Jun 2010
Location: Dreamland
Default Re: Gameplay balance issues?; Talents in place of skills

Quote:
Originally Posted by bocephus View Post
I think I see what your going for, but Im having a lot of trouble following the math and the why its desirable (from the perspective of GURPS "basic" anyway).

It looks like your trying to sort of create a "leveling" type aspect? Sort of once you earn X number of points all your skills go up one? Is that sort of what your going for?
Sort of? I think another way of putting it is this would make all skills 1pt per level except your best skill, which is still 4pts per level.
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Quote:
Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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