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Old 11-30-2020, 07:04 AM   #7
AlexanderHowl
 
Join Date: Feb 2016
Default Re: [Basic] Unkillable and Limited Uses - What happens when Unkillable expires

If you are at -5×HP or worse, you would automatically die when Unkillable wore off, which is why Limited Use is not the best option for a character. Unkillable with Achilles Heel is probably a better option that Unkillable with Limited Use, especially since the damage source for Achilles Heel should only show up as often as indicated by the rarity.

For example, if I have a character with Achilles Heel (Cheese, Rare), it is rare because cheese-based damage should be quite rare in the vast majority of campaigns. Of course, the GM can have the occasional meeting occurring in a fondue restaurant, just to remind the player that they remember to Achilles Heel, but there should not be enemies regularly running around with cheese-based weaponry.

In the case of Unkillable (Limited Use) though, the character will always die one minute after taking -5×HP damage unless they have Regeneration (Very Fast), so it just ends up being a very expensive death delaying move. Unkillable 2 (Limited Use, 2 uses/day, -30%; Super, -10%) [60] is the same cost as Unkillable 2 (Achilles Heel, Impaling Wood, -30%; Super, -10%) [60], but a character with the latter build is going to get a lot more utility than a character with the former build. Even if you also toss in Regeneration (Very Fast; Bane, Impaling Wood, -30%; Super, -10%) [60] to both designs, the latter character is still better off, they are just nervous around wooden stakes.
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