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Old 12-26-2020, 09:57 AM   #22
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Mage Specialization [Fantasy]

It is more of a core concept for a 150 CP character (they would have another 107 CP for customization, assuming -50 CP in disadvantages and -5 CP in quirks). I agree that they would be unrealistically focused for a 50 CP character, as they are incapable of doing anything else, and I would never allow above skill 16 for a 50 CP character anyway. As mentioned earlier in the thread, I would likely give the character ST 11, DX 11, HT 13, Luck, and a 32 CP worth of skills to round them out.
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