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Old 02-21-2014, 10:23 AM   #1
Phex
 
Join Date: Jan 2011
Default Breaking Cover for Ranged Attacks

How would you handle the following situations in which a character hides behind cover and comes out to make a ranged attack?

1. An attacker hides behind cover. In his turn, he chooses to Move in order to leave the cover. While making the first step, he becomes aware of an enemy in his line of sight. Can he change from Move to Attack or Move & Attack and what is the attack modifier (except from size/range/speed of the target)? Does he suffer some kind of surprise?

2. An attacker hides behind cover and is aware of the rough location of an enemy (a particular area or direction). He chooses to Attack the enemy, makes a step to leave the cover and shoots. What is the attack modifier (except from size/range/speed of the target)? What happens if the enemy is not at the expected spot, but somwhere else or even completely gone?

I ran into such situations quite a few times, but I am unsure how to solve them with RAW. I am aware of Pop-Up Attacks (B390), however, in such a case, the attacker returns to cover in his turn, which seems to be something different.
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